Amount of Cards
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4
11
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14
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Card List
Name
Card Type
Card Image
Card Text
Total Play Cost
Yinglong, Vessel Ushering Destruction
Yinglong, Vessel Ushering Destruction
Territory

[AUTO] When an Aura is attached to your "Psychic" units, draw 1 card. (If 2 Auras are attached at the same time, draw 2 cards).

4
Iris of the "Nine Dragons", Soaring the Skies
Iris of the "Nine Dragons", Soaring the Skies
Unit
Ace

🌐 Territory: (Psychokinetic Dragon) [ACT] (Normal/Attach 1 Command card from your hand as a +1000 Power Aura to this unit without an Aura) Target up to 1 unit, deal it 3000 Damage.

🌐 Territory: (Psychokinetic Dragon) [ACT] (Normal/3 Blue) If this unit has an Aura, for the rest of this turn, it gets +2 Hit.

4
Wista, Flying Downwards
Wista, Flying Downwards
Unit
Buster

[CONT] This unit cannot be blocked.

Territory: [ACT] (Normal/Attach 1 Command card from your hand as a +1000 Power Aura to this unit without an Aura) For the rest of this turn, this unit gets +1 Hit.

3
Soldon, Steady Crossbowman
Soldon, Steady Crossbowman
Unit
2
Basilanger, Vigorous Brave General
Basilanger, Vigorous Brave General
Unit
Buster

[Berserk]

Territory: [CONT] This unit gets +3000 Power and [Decoy].

6
Breaking Through the Front Door
Breaking Through the Front Door
Command
Shot

Choose 1 of the following:

- Target 1 of your opponent's units with a total cost of 4 or less, put it in the energy zone as Rest.

2
Rayhawk, Telekinetic Missle
Rayhawk, Telekinetic Missle
Command
Shot

Target 1 unit, deal it 12000 Damage.

6
Delay Tactics
Delay Tactics
Command
Shot

Target up to 1 unit, for the rest of the turn it gets -2 Hit. Draw 1 card.

2
Matsurika, Surveiling through the Darkness
Matsurika, Surveiling through the Darkness
Unit
Buster

[ACT] (Normal/Attach 2 Command cards from your hand as 2 +1000 Power Auras to this unit without an Aura) Deal 6000 Damage to all of your opponent's units

6
Surveillance Formation
Surveillance Formation
Command

Target 1 unit, for the rest of this turn, it gets +2000 Power. You can attach this card as a +1000 Power Aura to your "Psychic" unit (Choose the target on this effect's resolution, not its activation).

4
Clairvoyance
Clairvoyance
Command

You can also pay this card's cost by Removing 1 Blue card from your hand and paying (1 Blue).

Target 1 of your units, for the rest of this turn, it gets +4000 Power and it cannot be targeted by your opponent except by your opponent's commands that are played as triggers.

4
Ranka, Ravine Interceptor
Ranka, Ravine Interceptor
Unit
Buster

[ACT] (Normal/Attach 1 Command card from your hand as a +1000 Power Aura to this unit without an Aura) For the rest of this turn, this unit gets ➚+4000 Power.

Territory: ➚+3000 Power.

5
Record, Imperishable Memory
Record, Imperishable Memory
Unit

[CONT] This unit can open any Blue Territory (Pay the opening cost).

3
A Break from the Fight
A Break from the Fight
Command
Shot

Shuffle your deck, put the top card of your deck to the front of your life zone.

2
14 records

Alert

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